| Name | Armoc Vipers |
|---|---|
| Points | 65 |
| Life | 1 |
| Range | 1 |
| Move | 7 |
| Attack | 3 |
| Defense | 3 |
| Ullar Viper Common Squad Relentless Medium 5 Marr | |
| Ranking | B- | Though not the most point-efficient melee squad, a group of Armocs with Warlord can be devastating. |
| Specials | |
| Slither | Armoc Vipers do not have to stop their movement when entering water spaces.
/ Move / |
| Ullar Warlord Bonding | Before taking a turn with Armoc Vipers, you may first take a turn with any Warlord you control who follows Ullar.
/ Attack / Move / |
When Ullar saw the visions of the Armoc Vipers, he was pleased. He knew pure power and ferocity would not be enough to win the most critical battles. The role they play on Valhalla is the same role they played on Marr: they are the protectors of the Venoc Warlord. Their speed in water and advanced defensive abilities make them well-suited to work on the front lines in any of Ullar's Campaigns.
Book of Armoc Vipers (heroscapers.com)