| Name | Marcu Esenwein |
|---|---|
| Points | 20 |
| Life | 6 |
| Range | 1 |
| Move | 7 |
| Attack | 4 |
| Defense | 1 |
| Utgar Undead Unique Hero Terrifying Medium 4 Feylund | |
| Ranking | A | Provided Marcu never backstabs you, he is perhaps the best filler unit in the game. Given his 20% of betraying you, however, Marcu can often hurt you more than help if used early. |
| Specials | |
| Eternal Hatred | After revealing an order marker on this card, you must roll the 20-sided die. If you roll a 17 or higher, choose an opponent. That opponent will now control Marcu Esenwein for the remainder of your turn, but will not be able to view any unrevealed order markers on this card. At the end of that turn, control of Marcu returns to you. All order markers and figures that were on Marcu's Army Card will stay on his Army Card.
/ D20 / |
| Flying | When counting spaces for Marcu Esenwein's movement, ignore elevations. Marcu Esenwein may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Marcu Esenwein starts to fly, if he is engaged he will take any leaving engagement attacks.
/ Move / |
| Life Drain | Each time Marcus Esenwein destroys a figure, you may remove a wound marker from this Army Card. Marcu Esenwein cannot Life Drain destructible objects.
/ Attack / Defense / |
Marcu Esenwein found himself summoned from Feylund by Utgar just as his brother cursed him. Instead of gaining a clean-limbed, human-like undead creature of the night, Utgar summoned a mangled monster with webbed hands and feet, a misshapen body with shards of bone along his back, and exposed, crimson flesh. Still a member of the Esenwein undead family, Marcu has the deadly ability to drain life essences from foes that challenge him. His terrifying aspect is made more horrible as he glides over the heads of the enemy and attacks from behind with colossal fangs and the fatal strikes of his claws. Marcu Esenwein has no idea when or if the curse that transformed his body will ever be removed. This haunting uncertainty often causes him to fly into a rage, especially during combat. Marcu longs to lead armies and give orders as he did with the Esenwein armies on Feylund. When nothing issues from his monster throat but growls and squeals, his fury knows no bounds. When he can't communicate his ideas, rage turns Marcu treasonous. He turns on Utgar's troops, especially targeting members of the Esenwein family. These maniacal episodes never last long, but have resulted in the killing of valuable Utgar troops when they were desperately needed to defeat Jandar forces.
Book of Marcu Esenwein (heroscapers.com)