| Name | James Murphy |
|---|---|
| Points | 75 |
| Life | 5 |
| Range | 7 |
| Move | 5 |
| Attack | 2 |
| Defense | 2 |
| Vydar Human Unique Hero Disciplined Medium 4 Earth | |
| Ranking | B | Like Johnny Shotgun, but a little better for point cost. |
| Specials | |
| Shotgun Blast Special Attack | Range 5. Attack 3. Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by the Shotgun Blast Special Attack. James only needs a clear sight shot at the chosen figure. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. James cannot be affected by his own Shotgun Blast Special Attack.
/ Attack / Range / |
| Whip 12 | After moving and before attacking, choose a small or medium figure adjacent to James. Roll the 20‑sided die. If you roll a 12 or higher, the chosen figure cannot roll any defense dice if attacked by James this turn.
/ Attack / D20 / |
James Murphy has left trouble in his wake since he left Five-Strings, Kansas at the age of 13. Living on and off the roailroads, using only his guile and his whip, James Murphy is his own boss, his own leader, and his own worst enemy. The only thing worse than a man with a whip is a mean man with a whip.
Book of James Murphy (heroscapers.com)