| Name | Agent Carr |
|---|---|
| Points | 100 |
| Life | 4 |
| Range | 6 |
| Move | 5 |
| Attack | 2 |
| Defense | 4 |
| Vydar Human Unique Hero Tricky Medium 5 Earth | |
| Ranking | C+ | While a bit delicate, Carr can hit hard when needed. |
| Specials | |
| Disengage | Agent Carr is never attacked when leaving an engagement.
/ Defense / Move / |
| Ghost Walk | Agent Carr can move through all figures.
/ Move / |
| Sword Of Reckoning 4 | If Agent Carr is attacking an adjacent figure, add 4 dice to Agent Carr's attack.
/ Attack / |
On his home planet Earth, Agent Carr was a revered master of Krav Maga, the "no rules" art of face-to-face street combat. With his superhuman senses, lightning-fast reflexes and advanced stealth techniques, Agent Carr simply cannot be caught off-guard. A cautious man who leaves nothing to chance, Carr is also well-schooled in the art of weaponry. He usually carries a gun and a long sword, both gifts from Vydar, his Valkyrie General. Agent Carr is the strong, silent type who asks few questions, and answers even fewer.
Book of Agent Carr (heroscapers.com)