| Name | Deadeye Dan |
|---|---|
| Points | 60 |
| Life | 3 |
| Range | 10 |
| Move | 5 |
| Attack | 1 |
| Defense | 2 |
| Ullar Human Unique Hero Precise Medium 5 Earth | |
| Ranking | D | Just get Theracus and Deadeye Dan! Then have Deadeye Dan jump off the cliff. |
| Specials | |
| Sharpshooter | Instead of attacking, you may choose any non‑adjacent figure within 10 clear sight spaces of Deadeye Dan. Roll the 20‑sided die. If you roll a 19 or 20, the chosen figure is destroyed. If you roll a 1‑18, you missed. Deadeye Dan may not use this special power if he moved this turn.
/ Attack / D20 / Move / Range / |
| Ullar Enhanced Rifle Special Attack | Range 10. Attack 1. Choose a non‑adjacent small or medium figure to attack. The chosen figure cannot roll defense dice when attacked by Deadeye Dan's Ullar Enhanced Rifle Special Attack. Deadeye Dan may not use this special attack if he moved this turn.
/ Attack / Move / Range / |
Dan Maverick was a Physician in the lonely town of Lead in the South Dakota Territory. Well-read and educated in Chicago, Dan had ventured west in search of wide open spaces and a piece of land to call his own. On the prairie he discovered his love of hunting and became an expert marksman with his Remington Rolling Block Carbine. Dan always brought down the big game, often making his shots from well over 100 yards. Dan's quiet little life changed one day when he went to make a deposit at the Lead Bank, and found it being robbed by bandits. Dan quickly fled the bank, and set up a sniper position across the street. He took down three of the bandits before he was taken from behind. Just as Deadeye Dan was about to leave Lead by way of the gun, General Ullar intervened and brought him to Valhalla as a sharpshooter to strike at his enemies from afar.
Book of Deadeye Dan (heroscapers.com)