| Name | Cyprien Esenwein |
|---|---|
| Points | 150 |
| Life | 6 |
| Range | 1 |
| Move | 8 |
| Attack | 3 |
| Defense | 4 |
| Utgar Undead Unique Hero Terrifying Medium 4 Feylund | |
| Ranking | A | Cyprien wears the daddy pants for the vampires, and for good reason. However, Q9 is still too hot to be cooled by Cyprien's touch. |
| Specials | |
| Chilling Touch | After moving and before attacking, Cyprien Esenwein may attempt a Chilling Touch. To do this, choose a figure adjacent to Cyprien Esenwein and roll the 20-sided die. If you roll 1-12, nothing happens. If you roll 13-15, the chosen figure receives 1 wound. If you roll 16-17, the chosen figure receives 2 wounds. If you roll 18-19, the chosen figure receives 3 wounds. If you roll a 20 or higher, the chosen figure receives 6 wounds. Cyprien Esenwein's Chilling Touch does not affect Soulborgs or destructible objects.
/ Attack / D20 / |
| Life Drain | Each time Cyprien Esenwein destroys a figure, you may remove a wound marker from this Army Card. Cyprien Esenwein cannot Life Drain destructible objects.
/ Attack / Defense / |
| Stealth Flying | When counting spaces for Cyprien Esenwein's movement, ignore elevations. Cyprien Esenwein may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Cyprien Esenwein starts to fly, if he is engaged he will not take any leaving engagement attacks.
/ Defense / Move / |
Sometimes it is difficult to perceive the difference between good and evil. This is not the case with Cyprien Esenwein. He is pure evil. On Feylund, his undead army of vampires, zombies and skeletons controls most of Annellintia and all of Morindan. He favors his Skeleton Cavalry for their speed and resilience. He fights with his vampires, often indistinguishable from the rest of the army. On Valhalla, Utgar has given much authority to Cyprien. His pure evil nature and lust for power has impressed Utgar. Cyprien fights alongside his army and leads by example, taking on the opposing armies' greatest champion. Often, the opposing champion is cold and dead before he realizes what has happened. With each fallen champion Cyprien grows stronger. Cyprien is feared by all; even Drake has felt his chilling touch. To make matters worse, Cyprien has begun drinking the waters of the wellsprings, and he has received visions of his undead army. He believes eventually a portal will open and his entire army will join him on Valhalla. The combined attack of a huge Marro army and Cyprien's army would bring certain doom to any opposition.
Book of Cyprien Esenwein (heroscapers.com)