| Name | Heirloom |
|---|---|
| Points | 90 |
| Life | 4 |
| Range | 1 |
| Move | 5 |
| Attack | 4 |
| Defense | 2 |
| Vydar Warforged Unique Hero Tricky Medium 5 Eberron | |
| Ranking | B+ | One of my favorites from D2. Pretty good even when T-glyphs aren't involved. |
| Specials | |
| Force Orb Special Attack | Range 5. Attack 3. Choose an opponent's figure to attack. Each opponent's figure adjacent to the chosen figure is also affected by Force Orb Special Attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately.
/ Attack / Range / |
| Mage Hand | After moving and before attacking with Heirloom, you may choose a Treasure Glyph on an unoccupied space within 4 spaces of Heirloom. You may move that Treasure Glyph onto any empty same-level space adjacent to Heirloom. Symbol-side-up Treasure Glyphs cannot be revealed, and a power-side-up Treasure Glyph must be placed power-side-up when moved by Mage Hand.
/ Move / |
| Warforged Resolve | When rolling defense dice against a normal or special attack, Heirloom always adds 1 automatic shield to whatever is rolled.
/ Defense / |
We designed Heirloom as a support Hero that packs a punch. We have many support figures that help allies but don't really contribute much to the battle unless they have to. Heirloom can get right down in the thick of things, pull Treasure Glyphs away from opponents, and throw Force Orbs at masses of enemies. All while holding his own thanks to his Warforged Resolve ability.
Book of Heirloom (heroscapers.com)