| Name | Charos |
|---|---|
| Points | 210 |
| Life | 9 |
| Range | 1 |
| Move | 5 |
| Attack | 5 |
| Defense | 5 |
| Ullar Dragon Unique Hero Valiant Huge 9 Icaria | |
| Ranking | B+ | The release of the Raknar's Vision dragons bumped down Charos’ worth. Still a viable option, Charos can excel in the right situation. |
| Specials | |
| Counter Strike | When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.
/ Attack / Defense / |
| Flying | When counting spaces for Charos's movement, ignore elevation. Charos may fly over water without stopping. Charos may pass over figures without becoming engaged. Charos may fly over obstacles such as ruins. When Charos starts to fly, if he is engaged he will take any leaving engagement attacks.
/ Move / |
Dragons should never be underestimated, and those who do so usually don't live long enough to regret it. This sentiment is doubly true of Charos. Approaching him is dangerous, and one should think twice before attacking him. His great wings can buffet any attack and counter it, striking the unsuspecting assailant. Of course General Ullar knows the value of Dragons; that nothing is quite as terrifying as a huge armor plated flying monster. Charos, however, is not all brawn and no brains. He is as valiant as he is intelligent, and a king in his own right.
Book of Charos (heroscapers.com)