| Name | Red Wyrmling |
|---|---|
| Points | 30 |
| Life | 1 |
| Range | 1 |
| Move | 5 |
| Attack | 3 |
| Defense | 3 |
| Einar Dragon Common Hero Disciplined Small 3 Eberron | |
| Ranking | B+ | Similar to the black wyrmlings, better against some units, but worse v. Krav. |
| Specials | |
| Flying | When counting spaces for a Red Wyrmling's movement, ignore elevations. A Red Wyrmling may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. If a Red Wyrmling is engaged when it starts to fly, it will take any leaving engagement attacks.
/ Move / |
| Fledgling Fires Special Attack | Range 5. Attack 3. Common Squad figures roll 2 fewer defense dice against Fledgling Fires Special Attack.
/ Attack / Range / |
| Wyrmling Bonding | After revealing an order marker on a Red Wyrmling Army Card, before taking that Red Wyrmling's turn, you may take a turn with one other Wyrmling you control.
/ Attack / Move / |
Red Wyrmlings hate any authority other than their own. They never ask elders for advice, even if doing so would save their lives as to them, admitting they need something their elders have is the same as putting themselves under their authority.
Book of Red Wyrmling (heroscapers.com)