NameEmirroon
Points80
Life5
Range1
Move5
Attack3
Defense3
Ullar Elf Unique Hero Tricky Medium 5 Feylund
RankingB | Well, he's more reliable than Saylind.
Specials
Elven Summoning SpellAfter moving and before attacking, you may roll the 20-sided die. Add the number of elves you control adjacent to Emirroon to your die roll. If you roll 1-4, nothing happens. If you roll 5-11, you may place 1 Elf you control adjacent to Emirroon. If you roll 12-17, you may place up to 2 Elves you control adjacent to Emirroon. If you roll 18-20, you may place up to 3 Elves you control adjacent to Emirroon. If the summoning Elves are engaged, they will not take any leaving engagement attacks. Emirroon cannot summon an Elf that he is already adjacent to.
/ D20 / Move /

Products

"Friends, look up," the wizard Emirroon shouts. Following Emirroon's pointed finger the elves all spot a silhouette against the moonlight. "The princess on her mount! We've reached her before the wolves…" His words are cut short as they gaze up in horror. The strength of the wolves is known to increase with the full of the moon, but none in The Order could have guessed at the sight now unraveling before them. From above the canopy of trees spread out before them, rise the forms of three Anubians leaping high into the night sky. Clawing at the air, the wolves catch hold of the princess' flying gryphillin and drag it out of the sky. "To me," Emirroon shouts, striking the ground with his staff. The members of The Order, spread out across the surrounding landscape, all vanish in swirls of smoke and re-appear around the grey-cloaked Emirroon. "The stone is in peril! Take action brothers."

Book of Emirroon (heroscapers.com)