NameArkmer
Points50
Life3
Range5
Move5
Attack4
Defense2
Ullar Elf Unique Hero Tricky Medium 5 Feylund
RankingB | Not only is he the best Elf Wizard for his points, but Arkmer also has some uses outside of that specific build.
Specials
Staff of LerkintinWhen defending with Arkmer, add as many defense dice as the number of Elves you control adjacent to Arkmer.
/ Defense /
Engagement Strike 13If an opponent's small or medium figure moves adjacent to Arkmer, roll the 20-sided die. If you roll a 13 or higher, the opponent's figure receives one wound. Figures may be targeted only as they move into engagement with Arkmer.
/ Attack / D20 / Move /

Products

The Order is of one mind. Power freely flows from one into the other as they lend their strength to each other's magic. Such strength now surges through Arkmer's body and into his staff, the ancient magic of Lerkintin stored there pulses outward in waves. The wolves drive forward, biting and slashing, but their attacks fall flat against the power of Lerkintin. Arkmer cuts the charging wolves down one by one as they approach. Jorhdawn and her father Chardis rain fire down upon the advancing wolves. An inferno ignites around them. It is not enough, the wolves are endless in number, and even more troublesome they don't seem to be dying. The elves slash and stab with swords and spells, but there is no blood, no feral cries of pain. Their swords and their magic meet with only air. Their attackers vanish before the killing blows can land. Some strange new magic is at work here.

Book of Arkmer (heroscapers.com)