| Name | Venom |
|---|---|
| Points | 150 |
| Life | 5 |
| Range | 1 |
| Move | 6 |
| Attack | 6 |
| Defense | 4 |
| Marvel Symbiote Unique Hero Ferocious Medium 5 Earth | |
| Ranking | A | Though no synergies exist, a powerful attack for just 150 points is a steal. |
| Specials | |
| Spider-Sense 14 | If Venom is attacked by an opponent's figure and at least 1 skull is rolled, roll the 20-sided die. If you roll 1-13, roll defense dice normally. If you roll 14-20, Venom takes no damage and instead may immediately move using his Swing Line 4 Special Power
/ D20 / Defense / Move / |
| Swing Line 4 | Instead of a normal move, Venom may use his Swing Line. Swing Line has a move of 4. When counting spaces for Venom's Swing Line movement, ignore elevations. Venom may swing over water without stopping, swing over figures without becoming engaged, and swing over obstacles such as ruins. Venom may not Swing Line more than 40 levels up or down in a single Swing Line. If Venom is engaged when he starts to Swing Line, he will not take any leaving engagement attacks.
/ Move / |
| Web Special Attack | Range 4. Attack 3. Figures roll 1 less defense die when defending against Venom's Web Special Attack.
/ Attack / Range / |
| Super Strength | Venom does not roll for damage from a fall or major fall, but does roll for damage from an extreme fall (see Master Game Guide). Venom ignores any automatic shields when attacking a Destructible Object.
/ Attack / Move / |