| Name | Sir Hawthorne |
|---|---|
| Points | 90 |
| Life | 6 |
| Range | 1 |
| Move | 5 |
| Attack | 4 |
| Defense | 4 |
| Utgar Human Unique Hero Relentless Medium 5 Earth | |
| Ranking | B+ | With decent stats in all areas, Sir Hawthorne can be a viable option for a knight hero. Problem is, there are too many good ones already. |
| Specials | |
| Blind Rage Special Attack | Range 1. Attack 3. If Sir Hawthorne rolls at least 2 skulls with his Blind Rage Special Attack, Sir Hawthorne may attack again with his Blind Rage Special Attack. Sir Hawthorne may continue attacking with his Blind Rage Special Attack until he rolls fewer than 2 skulls.
/ Attack / |
| Stab In The Back | After you take a turn with Sir Hawthorne, you must roll the 20‑sided die. If you roll a 1, choose an opponent. That opponent now controls Sir Hawthorne. Remove any order markers on this Army Card, then give the card to that opponent.
/ D20 / |
At any time during your or your teammate's turn, you may adjust the Door so long as you or a teammate controls a figure adjacent to the Door. The inside is the side with the bar and the bar can be adjusted only by a figure adjacent to the door on the inside. If the bar is up, the door is "unlocked" and can be opened from either side. If the bar is down, the door is "locked" and cannot be opened until it is unlocked by a figure. You do NOT need to be taking a turn with the figure adjacent to the door in order to open it. The Fortress Door is a Destructible Object. When its Life reaches 0, remove the Door section. Figures can now freely pass through the doorway.
Book of Sir Hawthorne (heroscapers.com)