| Name | Thunder Step |
|---|---|
| Description | Instead of moving <unit> normally, you may choose an oppnent's figure within 5 clear sight spaces of <unit>. Place <unit> on any empty space adjacent to the chosen figure. For the duration of <unit>'s turn, add 1 to her attack value. At the end of her turn, roll 1 attack die. If a skull is rolled, place 1 wound marker on <unit>'s Army Card. If <unit> is engaged when she starts Thunder Step, she will not take any leaving engagement attacks. |