| Name | Ice Spikes 15 |
|---|---|
| Description | If an opponent's figure moves adjacent to this <unit>, roll the 20-sided die. If this <unit> is on at least one ice or snow space, add 2 to your die roll. If you roll a 15 or higher, the opponents figure receives 1 wound. Figures can be affected by Ice Spikes only as they move into engagement with this <unit>. |